Search found 1680 matches

by Kyouryuu
Sun Jan 18, 2004 9:30 pm
Forum: Tech Forum
Topic: Mozilla 1.6 is out!
Replies: 15
Views: 2288

Caught me by near-surprise, but downloaded and installed the latest and greatest version. There aren't too many new features that I would have cause to use, though. Mozilla is just about perfect as a web browser for me, and I honestly wouldn't do a thing to change it. http://www.descentbb.net/ubb/wi...
by Kyouryuu
Sun Jan 18, 2004 9:27 pm
Forum: PTMC Cafe
Topic: FreeSpace 2: Limited Edition
Replies: 18
Views: 1979

FreeSpace 2: Limited Edition

This was posted on Volition Watch a few days ago. Since some people were interested in getting their hands on FreeSpace 2, this might come as welcome news: "We just had a meeting about it this morning. There will be 2000 copies available, and only through the Interplay store. They will be numbe...
by Kyouryuu
Wed Jan 14, 2004 11:25 pm
Forum: PTMC Cafe
Topic: Chrono Break...
Replies: 4
Views: 1282

... good? I still think they shouldn't have sequeled Chrono Trigger. It's a game that stands well enough on its own. And, especially if you're going to do a sequel, make it feel like the original. Chrono Cross was such a departure (plot tie-ins aside) that it just wasn't as cohesive or cool. http://...
by Kyouryuu
Wed Jan 14, 2004 11:23 pm
Forum: PTMC Cafe
Topic: What happened?
Replies: 23
Views: 2996

Someone set up us the bomb.
by Kyouryuu
Sat Jan 10, 2004 12:04 am
Forum: Descent Development
Topic: Teleporters
Replies: 4
Views: 2062

What do you mean "spawn" a Teleporter?
by Kyouryuu
Fri Jan 09, 2004 10:48 pm
Forum: Descent Level Spotlight
Topic: New Level: Zion
Replies: 19
Views: 4430

New Level: Zion

Zion Long since decommissioned and written off as derelict, Post-Terran's former orbital research laboratory Zion Station has found new life as a battle arena for mercenary pilots. Those who stop to admire the view of Earth will be sorely mistaken when their ships are reduced to scald marks on the m...
by Kyouryuu
Fri Jan 09, 2004 9:24 pm
Forum: For the D3 Dev Team
Topic: Time to axe this forum.
Replies: 104
Views: 86379

I "leave" for a month and what do we have? Hmm, no 1.5. Surprise surprise. Y'know, I'm sure Kevin is a great guy. A busy guy. But really, com'on here. If he's serious about the patch, the least he could do is post a monthly status report. That's not asking for much, is it? Maybe 10 minutes...
by Kyouryuu
Fri Jan 09, 2004 9:21 pm
Forum: PTMC Gallery
Topic: Descent1 robot Loop?
Replies: 27
Views: 5622

The blurriness of the foreground is really distracting. It makes it look like it exists behind the planets and stars because that's simply how blurriness works - things in the distance generally appear blurry, not things close to us.
by Kyouryuu
Fri Jan 09, 2004 9:21 pm
Forum: PTMC Gallery
Topic: What do you think of this?
Replies: 22
Views: 3784

The blurriness of the foreground is really distracting. It makes it look like it exists behind the planets and stars because that's simply how blurriness works - things in the distance generally appear blurry, not things close to us.
by Kyouryuu
Fri Jan 09, 2004 9:18 pm
Forum: Tech Forum
Topic: I might be getting an Inspiron!
Replies: 7
Views: 1554

Though I bet things have changed a bit, my old Inspiron (P3 650 MHz era) was very reliable. I had no major problems with it in the entire time I've used it. Which is more than I can say about the current Dell desktop, but that's another rant for another time. Image
by Kyouryuu
Fri Jan 09, 2004 9:17 pm
Forum: Tech Forum
Topic: Toshiba's 0.85-inch HDD
Replies: 6
Views: 1586

<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Warlock: more thang to brake http://www.descentbb.net/ubb/tongue.gif </font><HR></BLOCKQUOTE> lol - Warlock shares my mentality on things like this. http:...
by Kyouryuu
Fri Jan 09, 2004 9:15 pm
Forum: Ethics and Commentary
Topic: disproving evolution
Replies: 285
Views: 34585

Esdras, Tobit, Judith, Esther, Solomon, Sirach, Barush, Bel, Manasseh, Maccabees... I swear, the Bible has awesome names for its "characters." Image
by Kyouryuu
Fri Jan 09, 2004 9:06 pm
Forum: PTMC Cafe
Topic: At Last ,A Pres. That Gets It
Replies: 33
Views: 3308

Am I the only one that thinks the International Space Station was a slightly dumb idea? I mean, realistically, the thing can be taken out by one tiny, wayward asteroid. Did it ever occur to anyone that a base on the moon would probably be more feasible? If we return to the moon, a long-term objectiv...
by Kyouryuu
Fri Jan 09, 2004 3:44 pm
Forum: PTMC Cafe
Topic: At Last ,A Pres. That Gets It
Replies: 33
Views: 3308

Going to space, exploring, and eventually living on other planets is inevitable.

How we get there concerns the present.
by Kyouryuu
Thu Jan 08, 2004 11:58 pm
Forum: Descent Development
Topic: Warning: Work in Progress!
Replies: 22
Views: 4319

Looks a bit repetitive, and the blue lights cast an ugly greenish hue on the walls in the top picture. Wouldn't recommend using blue in that scenario. Maybe don't place the blue lights in the same recessed pit as the other lights? Second picture - a bit dark and the >>>>> construction stripes seem o...
by Kyouryuu
Thu Jan 08, 2004 11:54 pm
Forum: Descent Development
Topic: DALLAS troubles
Replies: 15
Views: 3239

<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Meathead: I moved the ECGS1.1.2 folder all over the place, and now it works!! </font><HR></BLOCKQUOTE> I wish things would magically come together like th...
by Kyouryuu
Thu Jan 08, 2004 11:50 pm
Forum: PTMC Gallery
Topic: I need the PTMC logo.
Replies: 6
Views: 2427

Couple ideas: - The only high-res PTMC logo I found in Descent 3 was in the Mercenary briefing screens. It has the basic features of the one in D1/D2, but it's definitely a rendered model and has a hint of Descent 3's cartoonish CG sequences. If you want me to, I can try to extract this one. Come to...
by Kyouryuu
Thu Jan 08, 2004 11:50 pm
Forum: PTMC Gallery
Topic: I need the PTMC logo.
Replies: 6
Views: 2903

Couple ideas: - The only high-res PTMC logo I found in Descent 3 was in the Mercenary briefing screens. It has the basic features of the one in D1/D2, but it's definitely a rendered model and has a hint of Descent 3's cartoonish CG sequences. If you want me to, I can try to extract this one. Come to...
by Kyouryuu
Thu Dec 25, 2003 4:49 pm
Forum: Descent Development
Topic: Music for your Levels
Replies: 1
Views: 2025

Music for your Levels

According to Planet Descent, Top Gun discovered that Interplay has made available for free the complete Descent 2 Vertigo CD soundtrack, including the music from the intro and outro sequences. You can download it here: http://www.interplay.com/interact/downloadlist.asp?Dltype=1 What does it have to ...
by Kyouryuu
Thu Dec 25, 2003 10:04 am
Forum: Descent Development
Topic: D3Edit updated from Atan
Replies: 12
Views: 3258

Heaven. I'm in heaven... so happy that I can hardly speeeeeek.... ^_^
by Kyouryuu
Thu Dec 18, 2003 11:10 am
Forum: Ethics and Commentary
Topic: Kissinger: 9/11 could've and should've been prevented
Replies: 30
Views: 6756

Well, it's true. You don't see people flying planes into the CN Tower or bombing Japan's skyscrapers (sans their own internal yakuza groups). You meddle in the affairs of other countries and you'll not only make allies, but also vindictive enemies. But that choice was made decades ago. The US is cle...
by Kyouryuu
Thu Dec 18, 2003 11:04 am
Forum: Ethics and Commentary
Topic: The Fabric of History
Replies: 22
Views: 5152

I suppose the difference with firebombing is that there is some off chance the people can escape. I realize it decimated cities and killed hundreds of thousands.

But a nuke - you have no fleeting chance in hell of getting away. You're vaporized before you know what happened.
by Kyouryuu
Wed Dec 17, 2003 11:15 pm
Forum: Ethics and Commentary
Topic: Pulling out...
Replies: 16
Views: 4021

The war in Iraq is done when it's done. Really, we've gotten this far. We've taken out Saddam Hussein and his sons. His regime is pretty much dead meat. And the cells of resistance will eventually dry up when the idiots realize it's their own futures and welfares they are jeopardizing. So, that said...
by Kyouryuu
Wed Dec 17, 2003 11:09 pm
Forum: Ethics and Commentary
Topic: The Fabric of History
Replies: 22
Views: 5152

As terrifying as the nuclear bomb was, it's one of those awful decisions that no one should have to suffer. When the bomb was dropped, Japan witnessed its awesome destruction that rattled through its military and forced their surrender. Had the bomb not been dropped, there is no telling how many mor...
by Kyouryuu
Wed Dec 17, 2003 11:02 pm
Forum: Ethics and Commentary
Topic: What To Do With Saddam
Replies: 35
Views: 6939

<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Vander: Simple. Take him to the center of Baghdad.... and let him go. </font><HR></BLOCKQUOTE> ... from 35,000 feet.
by Kyouryuu
Wed Dec 17, 2003 10:59 pm
Forum: Ethics and Commentary
Topic: Kissinger: 9/11 could've and should've been prevented
Replies: 30
Views: 6756

Could have, should have, would have. It's all about the right hand knowing what the left hand is doing. In a government as vast and far-reaching as ours, it's sadly not always obvious. Do I think that we could have prevented it? Even if we knew all of the pieces, it's still ultimately questionable. ...
by Kyouryuu
Wed Dec 17, 2003 2:01 pm
Forum: Ethics and Commentary
Topic: What To Do With Saddam
Replies: 35
Views: 6939

I still think it would have been easier to shoot the coward and find out who he was later. Remember Ixnay and Quday (or whoever they were?).
by Kyouryuu
Tue Dec 16, 2003 8:56 am
Forum: Ethics and Commentary
Topic: Skilled Trades
Replies: 5
Views: 2451

Perhaps you should listen to your friend Bush a bit better. As he said in the last press conference, the US had a disagreement with France and Germany over how to handle Iraq. That does not make us mortal enemies, more at allies that simply couldn't agree on the best perceived solution. I don't hone...
by Kyouryuu
Mon Dec 08, 2003 11:12 pm
Forum: PTMC Gallery
Topic: Attack Drone Boss Robot update! :o)
Replies: 16
Views: 3483

... adding complete new UI functionality and in a thorough information design process to make both navigating and learning Blender easier. The "looks" has changed as well, matching better with contemporary desktop environments. Wow. There is a God. I've never had anything against Blender ...
by Kyouryuu
Mon Dec 08, 2003 11:12 pm
Forum: PTMC Gallery
Topic: Free 3D Modeler (Blender3D)
Replies: 16
Views: 3275

... adding complete new UI functionality and in a thorough information design process to make both navigating and learning Blender easier. The "looks" has changed as well, matching better with contemporary desktop environments. Wow. There is a God. I've never had anything against Blender ...
by Kyouryuu
Tue Dec 02, 2003 11:29 pm
Forum: Ethics and Commentary
Topic: To beat a fat man
Replies: 40
Views: 7945

<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Gooberman: He was under 350. </font><HR></BLOCKQUOTE> Oh gosh. My condolences. Still, fact of the matter. Fat guy tripped out on a deadly drug gets into a...
by Kyouryuu
Tue Dec 02, 2003 10:02 am
Forum: Ethics and Commentary
Topic: To beat a fat man
Replies: 40
Views: 7945

Just remember who you'll come crying to when you are the victim of a serious crime. The idea that police have "too much power" is absurd when you have criminals, who play by no rule book, running around tripped out on mind-altering drugs, armed with AK-47s, and with a ruthless disregard fo...
by Kyouryuu
Thu Sep 18, 2003 9:10 pm
Forum: PTMC Cafe
Topic: Alter Echo Intro
Replies: 10
Views: 1555

I too am curious to know what the reference is. The game got panned by game reviewers and criticized for its shortness and repetitive action. Chances are I won't be buying it anytime soon...
by Kyouryuu
Sat Aug 23, 2003 8:09 pm
Forum: For the D3 Dev Team
Topic: 1.5 patch suggestions cheat detection
Replies: 42
Views: 49672

<BLOCKQUOTE><font size="1" face="Arial">quote:</font><HR><font face="Arial" size="3">Originally posted by Mobius: If I can't use my nice eye-candy modifications, I will quit D3 online for good, take down my D3HELP web site and uninstall it from both computers....
by Kyouryuu
Wed Aug 13, 2003 10:51 pm
Forum: For the D3 Dev Team
Topic: Time to axe this forum.
Replies: 104
Views: 86379

You rock, Kevin. ^_^

I just had to say that.
by Kyouryuu
Sun Jul 27, 2003 5:36 pm
Forum: For the D3 Dev Team
Topic: Time to axe this forum.
Replies: 104
Views: 86379

No, that's just when Mobius plans to leave Descent 3 for other pastures, so it must be dead in his eyes! http://www.descentbb.net/ubb/wink.gif Gah. One writes some giant guide about Descent 3 that's mostly personal opinion and thinks they are a god of all that is Descent. http://www.descentbb.net/ub...
by Kyouryuu
Thu Jul 24, 2003 8:39 am
Forum: For the D3 Dev Team
Topic: Time to axe this forum.
Replies: 104
Views: 86379

You're never going to stop the cheating. Some loser will sit behind a computer for hours and figure a way around it. That's just the way some people are. Deprived of the finer things in life, their thrill is to ruin things for others. Maybe they were dropped as babies or something. The question is, ...
by Kyouryuu
Wed Oct 03, 2001 5:10 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 200718

Regarding that, is that flare thing really a bug? I remember that D1/D2 used to recycle sound effects if the system was low on resources...

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by Kyouryuu
Thu Jul 12, 2001 6:24 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 200718

To elaborate on what I said before - There was a mass hallucination when Skyrat released Skybox that custom textures would not work on the Macintosh. This is absolutely false! The truth is, he improperly set up the table files used in Skybox. Let's set the record straight - when the level designer d...
by Kyouryuu
Thu Jul 12, 2001 12:14 pm
Forum: For the D3 Dev Team
Topic: Comprehensive Bug List
Replies: 262
Views: 200718

I would still argue with Garner than the low custom texture/low custom object values are bugs in a way. http://www.descentbb.net/ubb/smile.gif You also forgot the Level 13 bug where one of the Guidebot objectives is never Completed. From Moon's Descendarium: "Dan McMillan from Outrage said this...