Search found 4385 matches
- Thu Aug 26, 2004 10:11 pm
- Forum: PTMC Cafe
- Topic: Poll time. Your favorite Descent
- Replies: 77
- Views: 5465
- Thu Aug 26, 2004 6:02 am
- Forum: DBB Distributed Computing
- Topic: Descent Bulletin Board folding team now active
- Replies: 259
- Views: 27111
- Thu Aug 26, 2004 6:00 am
- Forum: PTMC Cafe
- Topic: Poll time. Your favorite Descent
- Replies: 77
- Views: 5465
There are two types of Descent players; those who know what UES is and those that don't. ;) UES, or Ultra Earth-Shaker, was basically a legend in the days of D2... the most well-known Shaker level out there. (Gigadeath, or at least its 2 and 4 incarnations, was also popular, but not so much.) The fa...
- Thu Aug 26, 2004 5:49 am
- Forum: Descent Multiplayer
- Topic: High Octane software developing a decent-like game?
- Replies: 584
- Views: 58434
- Thu Aug 26, 2004 5:43 am
- Forum: Descent Multiplayer
- Topic: For High Octane
- Replies: 26
- Views: 3127
Well, a game running at 30 is slightly dodgy, but I do it enough that I don't mind it too much. Once you start pulling 60 it's pretty neat though. And the TV is weird. :] It really runs at 50 fps interlaced, which means that while it only fully refreshes 25 times a second it looks like it does more ...
- Thu Aug 26, 2004 5:37 am
- Forum: Descent Old Skool
- Topic: Descent 2 needs TCP/IP now
- Replies: 44
- Views: 8911
Hmm... what version were you using - SDL or GL? SDL is generally going to be slower unless you have a super-fast computer. (Although I would have thought an Athlon 1700 would qualify.) In addition, what kind of video card do you have? If it's really old and you're trying to run the GL version that m...
- Wed Aug 25, 2004 3:50 pm
- Forum: Descent Old Skool
- Topic: [Kali] yooooo
- Replies: 8
- Views: 2033
- Wed Aug 25, 2004 3:48 pm
- Forum: Descent Old Skool
- Topic: Minerva!
- Replies: 63
- Views: 9132
- Wed Aug 25, 2004 3:47 pm
- Forum: Descent Old Skool
- Topic: Descent 2 needs TCP/IP now
- Replies: 44
- Views: 8911
Ah, understood. More or less. :) I still haven't fully come to grips with the intricacies of networking, but I get the idea... A client/server system would probably not hurt, especially if it was possible to keep the damage handling the same as it is now, just with everything routed through a server...
- Wed Aug 25, 2004 5:17 am
- Forum: Descent Multiplayer
- Topic: High Octane software developing a decent-like game?
- Replies: 584
- Views: 58434
Well said Merl. Regarding the eye-candy thing, I (or at least I think it was I) only said that because it's what many people want. As good as the game might be otherwise, if it has horrible visuals you're going to be the only one that wants it. :) But it's not hard to do better visuals and keep in t...
- Wed Aug 25, 2004 1:25 am
- Forum: PTMC Cafe
- Topic: Poll time. Your favorite Descent
- Replies: 77
- Views: 5465
D3 CTF was actually fun... the rest of it was a waste of time compared to what it used to be like. I do, just barely, have to put my vote in for D2 over D1 though. The molasses feel of the non-augmented player ship is quite a minus, but all the new cool stuff made up for it in my opinion. (The other...
- Wed Aug 25, 2004 1:15 am
- Forum: Descent Multiplayer
- Topic: For High Octane
- Replies: 26
- Views: 3127
I'm one of those people who actually plays games on a computer with five-year-old technology, but I assumed I was in the minority as I don't actually know anyone with a slower computer. Generally, I'd say that if you can knock the graphics up, you might as well do it because the people who are going...
- Wed Aug 25, 2004 1:06 am
- Forum: Descent Old Skool
- Topic: Minerva!
- Replies: 63
- Views: 9132
...yeah. Although now that I'm mainly using D2x (and the UDP/IP netplay does work - I tested it with DH last weekend - although I'm not sure how good it would be over the internet or through the DSL router), I am somehow getting 30 fps and can probably dodge the homing missiles without an afterburne...
- Wed Aug 25, 2004 1:04 am
- Forum: Descent Level Spotlight
- Topic: New level -Pentellax
- Replies: 18
- Views: 2965
- Wed Aug 25, 2004 1:02 am
- Forum: Descent Level Spotlight
- Topic: D2 Level Project: The Operation Assault
- Replies: 5
- Views: 1660
And the invulnerability, I assume. :) These screenshots look like a marked improvement over the last of your levels that I saw - I forget which one, but never mind... Although not perfect (which I guess is a matter of opinion anyway) the texture schemes are pretty good... there is one thing I don't ...
- Wed Aug 25, 2004 12:47 am
- Forum: Descent Old Skool
- Topic: Minerva!
- Replies: 63
- Views: 9132
- Wed Aug 25, 2004 12:44 am
- Forum: Descent Old Skool
- Topic: D2 ...
- Replies: 6
- Views: 1987
- Wed Aug 25, 2004 12:42 am
- Forum: Descent Old Skool
- Topic: Descent 2 needs TCP/IP now
- Replies: 44
- Views: 8911
- Tue Aug 24, 2004 4:48 am
- Forum: PTMC Cafe
- Topic: Re. Descent Poll
- Replies: 13
- Views: 1114
- Tue Aug 24, 2004 4:39 am
- Forum: Descent Old Skool
- Topic: Has anyone gotten D1x 1.30 or even 1.40 to work in XP?
- Replies: 46
- Views: 6458
- Tue Aug 24, 2004 4:34 am
- Forum: Descent Old Skool
- Topic: D2 ...
- Replies: 6
- Views: 1987
- Sun Aug 22, 2004 12:06 am
- Forum: Descent Level Spotlight
- Topic: New level -Pentellax
- Replies: 18
- Views: 2965
- Sat Aug 21, 2004 5:07 am
- Forum: PTMC Cafe
- Topic: I would fail the third grade :(
- Replies: 25
- Views: 1806
- Sat Aug 21, 2004 4:59 am
- Forum: Descent Multiplayer
- Topic: High Octane software developing a decent-like game?
- Replies: 584
- Views: 58434
Some good points there MD-1224, and in theory I agree with you... however in practice I can't, because of one little problem with it; a lot of those points seem to assume we're looking at another Descent game with the familiar weapons, but that won't be the case. Asking the dev team to fix weapons.....
- Thu Aug 19, 2004 9:36 pm
- Forum: PTMC Cafe
- Topic: I hate moving
- Replies: 13
- Views: 1088
- Thu Aug 19, 2004 9:34 pm
- Forum: PTMC Cafe
- Topic: Bear guzzles 36 beers, passes out at campground
- Replies: 14
- Views: 1218
- Thu Aug 19, 2004 9:16 pm
- Forum: Descent Old Skool
- Topic: d1x multiplayer parameters?
- Replies: 5
- Views: 2680
- Thu Aug 19, 2004 1:35 am
- Forum: Descent Multiplayer
- Topic: High Octane software developing a decent-like game?
- Replies: 584
- Views: 58434
- Thu Aug 19, 2004 1:30 am
- Forum: Descent Old Skool
- Topic: d1x multiplayer parameters?
- Replies: 5
- Views: 2680
Uhm... firstly, it's Mikmod, not Milkmod... ;) Just a basic typo, but anyway. Secondly, Mikmod support was in for longer than that - I forget whether it first appeared in 1.30 or 1.40. Thirdly, you can turn Mikmod off and just use Allegro if you want it. And, fourthly, I doubt a sound library will a...
- Wed Aug 18, 2004 5:40 am
- Forum: Descent Old Skool
- Topic: D2 revival date set
- Replies: 5
- Views: 2227
- Wed Aug 18, 2004 5:18 am
- Forum: PTMC Cafe
- Topic: Check it: NZ hip hop.
- Replies: 7
- Views: 684
I've heard that song quite a bit on C4... more than I want to in fact. I can't stand hip-hop, New Zealand stuff or otherwise. There is one difference though: it's not all about getting into bed (or whatever will do as a substitue) with people. Still sounds trashy to me though. I know people back in ...
- Wed Aug 18, 2004 5:14 am
- Forum: Descent Level Spotlight
- Topic: DLE-XP update v1.0.0.58 available
- Replies: 16
- Views: 2759
- Wed Aug 18, 2004 5:12 am
- Forum: Descent Old Skool
- Topic: Descent 2 needs TCP/IP now
- Replies: 44
- Views: 8911
- Wed Aug 18, 2004 5:10 am
- Forum: Descent Multiplayer
- Topic: High Octane software developing a decent-like game?
- Replies: 584
- Views: 58434
It can be done Ferno - games can be pushed out to work decently for high-ish pings and not penalise those 'LPB' guys the rest of us so fondly hate. ;) In my opinion if it handles 400 pings -decently-, and sub-250 pings fairly well, it should pass. Higher than 400 is a little hard to compensate for. ...
- Mon Aug 16, 2004 4:29 am
- Forum: PTMC Cafe
- Topic: Say Bye Bye Duper.
- Replies: 16
- Views: 1524
- Mon Aug 16, 2004 4:27 am
- Forum: Descent Multiplayer
- Topic: High Octane software developing a decent-like game?
- Replies: 584
- Views: 58434
- Sun Aug 15, 2004 3:26 am
- Forum: Ethics and Commentary
- Topic: Sponsor police active at Olympic venues
- Replies: 9
- Views: 997
- Sun Aug 15, 2004 3:16 am
- Forum: Descent Old Skool
- Topic: Descent 2 needs TCP/IP now
- Replies: 44
- Views: 8911
- Sat Aug 14, 2004 9:30 pm
- Forum: PTMC Cafe
- Topic: Idea for increased Descent public interest...
- Replies: 48
- Views: 3340
Descent really doesn't have enough to go off. The storyline started in 1994 for D1 was pretty lame and a little clunky when you get into it. One of the more amusing bits is that the PTMC, which is apparently this almost all-powerful goliath of a company, is actually a mining company, of all things. ...
- Sat Aug 14, 2004 9:15 pm
- Forum: Descent Old Skool
- Topic: Descent 2 needs TCP/IP now
- Replies: 44
- Views: 8911