Search found 5041 matches
- Wed Jan 09, 2008 6:56 am
- Forum: Descent Single Player
- Topic: d2 weapons, impressions *SPLIT*
- Replies: 44
- Views: 9585
From the weapon data tables of D1 and D2: D1: 30 damage per blob D2: 15 damage per blob Values are halved in multiplayer for both versions. Supercharging can up to double the damage. That means a fully supercharged D1 Fusion hit with both blobs does 120 shield points damage in single player. Not bad...
- Wed Jan 09, 2008 6:05 am
- Forum: Descent Single Player
- Topic: d2 weapons, impressions *SPLIT*
- Replies: 44
- Views: 9585
Re:
Now that sounds like a good idea. Will add that as an option to D2X-XL.Sedwick wrote:Too bad you couldn't have used the Omega for incoming missiles. Bet that would have made it more popular...
- Mon Jan 07, 2008 2:50 pm
- Forum: Descent Single Player
- Topic: d2 weapons, impressions *SPLIT*
- Replies: 44
- Views: 9585
Re:
I thought quad 4 from D1 was the most efficient... 52 damage for a full hit. Beats quad 6 from d2 which is 50. Yes, but this thread is about D2 weapons. I think people mainly started talking about the D1 Fusion because they liked it for being such a powerful weapon in D1 and because it was more or ...
- Mon Jan 07, 2008 2:23 pm
- Forum: Descent Single Player
- Topic: d2 weapons, impressions *SPLIT*
- Replies: 44
- Views: 9585
Re:
That's true. But I left it out of these considerations because of its extremely limited range.Theftbot wrote:Omega is faster though
- Mon Jan 07, 2008 7:14 am
- Forum: Descent Single Player
- Topic: d2 weapons, impressions *SPLIT*
- Replies: 44
- Views: 9585
Re:
I might actually play D2 single player again if there was a switch to make D2 SP Fusion == D1 SP Fusion. ;) :P *hint*hint* With D2X-XL you can increase Fusion power up to 4 times in .5 steps. Additionally you can enable triple Fusion, giving you a 3rd fusion blob if you collect a 2nd Fusion cannon....
- Sun Jan 06, 2008 6:25 am
- Forum: D2X-XL
- Topic: Data structure and bugs
- Replies: 14
- Views: 4586
D2X-XL has so much additional data that it makes sense to give it some structure. You cannot just throw all that stuff into one folder - you'd be lost if you wanted to fix or change something there. And just consider the missions: Descent 2 supports one missions folder with up to 300 missions (it wo...
- Thu Jan 03, 2008 5:25 pm
- Forum: D2X-XL
- Topic: Data structure and bugs
- Replies: 14
- Views: 4586
- Wed Jan 02, 2008 1:03 pm
- Forum: D2X-XL
- Topic: Data structure and bugs
- Replies: 14
- Views: 4586
Arkanoid, c'mon, head over to the D2X-XL forum , where people will be glad to help you. :) The D2X-XL installation guide on www.descent2.de has an exact list of what files need to be placed where to run D2X-XL (files not listed there are not required). Installation is not tricky at all. Actually D2X...
- Sun Dec 16, 2007 4:35 pm
- Forum: PTMC Cafe
- Topic: Interplay says it will develop new Descent
- Replies: 151
- Views: 14502
- Sun Dec 16, 2007 10:43 am
- Forum: PTMC Cafe
- Topic: Interplay says it will develop new Descent
- Replies: 151
- Views: 14502
- Sun Dec 16, 2007 5:08 am
- Forum: PTMC Cafe
- Topic: Interplay says it will develop new Descent
- Replies: 151
- Views: 14502
Re:
Never gonna happen. Why cant they just die already... X 1000000000000000000000000000000000000000! You people here are so desperately hoping for the next big Descent thing that you are willing to believe just anything ... see CD. You had better support D2X-XL (going D4X), because right now it looks ...
- Fri Dec 14, 2007 5:17 pm
- Forum: PTMC Cafe
- Topic: I will never paintball again.
- Replies: 92
- Views: 6235
- Thu Dec 13, 2007 4:06 am
- Forum: DLE-XP
- Topic: Mission Tab won't rename file in HOG compilation
- Replies: 19
- Views: 24220
I have built Boiling Point using DLE-XP, including doing all geometry and texture alignment ... for complicated structures I'd use the Descent Block Builder. I need the top down view, or I'd lose the overview over my level, I couldn't build it all from within. For details, I just zoom in, or launch ...
- Wed Dec 12, 2007 4:38 pm
- Forum: DLE-XP
- Topic: Mission Tab won't rename file in HOG compilation
- Replies: 19
- Views: 24220
- Tue Dec 11, 2007 2:10 pm
- Forum: DLE-XP
- Topic: Mission Tab won't rename file in HOG compilation
- Replies: 19
- Views: 24220
- Tue Dec 11, 2007 6:45 am
- Forum: DLE-XP
- Topic: Mission Tab won't rename file in HOG compilation
- Replies: 19
- Views: 24220
Re:
Pfffffffffffffff - is there anything DEVIL can and DLE-XP can't? There's a lot DLE-XP can and DEVIL can't.Wishmaster wrote:If it comes to it, you can send me your level and I'll fix the name in DEVIL.
- Mon Dec 10, 2007 8:07 am
- Forum: DLE-XP
- Topic: Mission Tab won't rename file in HOG compilation
- Replies: 19
- Views: 24220
- Thu Dec 06, 2007 3:15 am
- Forum: Descent Level Spotlight
- Topic: Favorite Campaigns
- Replies: 31
- Views: 7576
- Wed Dec 05, 2007 8:52 am
- Forum: Descent Level Spotlight
- Topic: Favorite Campaigns
- Replies: 31
- Views: 7576
- Wed Dec 05, 2007 8:51 am
- Forum: Descent Level Spotlight
- Topic: Call out to all D2 level designers (old and new)!
- Replies: 312
- Views: 123859
- Tue Dec 04, 2007 7:51 am
- Forum: Descent Level Spotlight
- Topic: Favorite Campaigns
- Replies: 31
- Views: 7576
Good gameplay never gets old and can be easily put into a good engine, and that's what I plan to do. I don't compare Kruel's or my efforts to achieve some realism with the D2 engine to new engines and what they can do. I compare it to what has been done with the D2 engine, and what can be done. Give...
- Mon Dec 03, 2007 2:15 pm
- Forum: Descent Level Spotlight
- Topic: Favorite Campaigns
- Replies: 31
- Views: 7576
Re:
and let's get back to favorite campaigns! Solrazor made a good one: Mandrill. It was short, sweet and definitely fun. Yes, Mandrill is a great mission. I still remember the dual energy stealing boss robots all too well ... now imagine having to battle these with D2X-XL multiple bosses option enable...
- Mon Dec 03, 2007 2:14 pm
- Forum: Descent Level Spotlight
- Topic: Favorite Campaigns
- Replies: 31
- Views: 7576
Re:
Stay here if you want to suffer from people constantly abusing the "freedom" here.Duper wrote:stay here if you want to breath free air.
- Mon Dec 03, 2007 11:43 am
- Forum: Descent Level Spotlight
- Topic: Favorite Campaigns
- Replies: 31
- Views: 7576
D2X-XL forum - for all who want a troll free environment.
- Mon Dec 03, 2007 11:05 am
- Forum: Descent Level Spotlight
- Topic: Favorite Campaigns
- Replies: 31
- Views: 7576
- Mon Dec 03, 2007 5:42 am
- Forum: Descent Level Spotlight
- Topic: Favorite Campaigns
- Replies: 31
- Views: 7576
Re:
Kruel's Konflikt At Karon and Kryllidian Krusade. as evidenced in your level design style. :P Really? Boiling Point does borrow from Kruel a bit really. Though it doesn't do so intentionally, I take that as a compliment. For me, Kruel is the Great Grandmaster of Descent 1 and 2 level design. There ...
- Fri Nov 30, 2007 12:01 pm
- Forum: Descent Level Spotlight
- Topic: Favorite Campaigns
- Replies: 31
- Views: 7576
- Tue Nov 27, 2007 7:21 pm
- Forum: D2X-XL
- Topic: New 3D Weapon-Models for D2X-XL
- Replies: 31
- Views: 8255
- Tue Nov 27, 2007 6:02 pm
- Forum: D2X-XL
- Topic: Where to post Nova's texture Project?
- Replies: 44
- Views: 10521
- Tue Nov 27, 2007 5:41 pm
- Forum: D2X-XL
- Topic: Where to post Nova's texture Project?
- Replies: 44
- Views: 10521
- Tue Nov 27, 2007 5:33 pm
- Forum: D2X-XL
- Topic: Where to post Nova's texture Project?
- Replies: 44
- Views: 10521
I never said it, but apparently that was too hard for you to figure. Why do I talk with you anyway? It's pointless. You will probably never stop trying to damage D2X-XL. Just making dumb attempts like this one to make me look stupid, and not even notice that you're doing that to yourself. I got boot...
- Tue Nov 27, 2007 5:21 pm
- Forum: D2X-XL
- Topic: Where to post Nova's texture Project?
- Replies: 44
- Views: 10521
I didn't say nor do I think that. Geez, you think you're so smart and don't get the obvious when punched on it with the face. It is a deviation of D2X-R's concept: Offering a standard legacy Descent experience w/o any additions. And that makes it compete with D2X-XL, and that will make the split in ...
- Tue Nov 27, 2007 5:15 pm
- Forum: D2X-XL
- Topic: Where to post Nova's texture Project?
- Replies: 44
- Views: 10521
- Tue Nov 27, 2007 5:11 pm
- Forum: D2X-XL
- Topic: Where to post Nova's texture Project?
- Replies: 44
- Views: 10521
You asked me what? Huh? Can you repeat that in an intelligible way? Are you saying I claim colored light is a rip from my project? If you do, just re-read what I posted. Are you saying you asked me to add colored light? ROFLMAO! That was my own idea. But I don't hold a patent on it, there are hundre...
- Tue Nov 27, 2007 4:54 pm
- Forum: D2X-XL
- Topic: Where to post Nova's texture Project?
- Replies: 44
- Views: 10521
Ummm ... I was wrong.
It's not German. It is English.
http://dxx-rebirth.de/smf/index.php?PHP ... 25#msg2825
You think I am making claims here I cannot prove?
It's not German. It is English.
http://dxx-rebirth.de/smf/index.php?PHP ... 25#msg2825
You think I am making claims here I cannot prove?
- Tue Nov 27, 2007 4:49 pm
- Forum: D2X-XL
- Topic: Where to post Nova's texture Project?
- Replies: 44
- Views: 10521
Re:
But now, they are saying that Rebirth will have all those D2X-XL 'hated' features!! ya might want to check with Zico on this. I've not read anything definitive. OTHERS may have been saying that, but not Zico. The (German) DXX-R forum has Zico saying that he will eventually add colored lighting. I f...
- Tue Nov 27, 2007 4:46 pm
- Forum: D2X-XL
- Topic: Where to post Nova's texture Project?
- Replies: 44
- Views: 10521
- Tue Nov 27, 2007 4:32 pm
- Forum: D2X-XL
- Topic: Where to post Nova's texture Project?
- Replies: 44
- Views: 10521
I have hardly ever received constructive criticism here. What most people here failed to notice is that I even tried to adjust to unfair criticism. What do you expect? I got constantly attacked here. People had set their minds about me based on incidents that had happened years ago; some even just b...
- Tue Nov 27, 2007 1:14 pm
- Forum: D2X-XL
- Topic: Where to post Nova's texture Project?
- Replies: 44
- Views: 10521