Search found 319 matches

by AlexanderBorisov
Fri Jul 28, 2017 5:54 am
Forum: Descent Single Player
Topic: D1 Apocayptic Factor - Level 2 broken
Replies: 50
Views: 6860

Re: D1 Apocayptic Factor - Level 2 broken

Well I try to reduce the risks as usual. Use missiles (smart, guided) if you have any; smart mines if its behind the door (put mine at the door, open the door from afar, shoot mine, robot dies from smart globules). Phoenix if you can. Flash missile from the corner and then shoot it while it is desor...
by AlexanderBorisov
Thu Jul 27, 2017 5:27 pm
Forum: Descent Single Player
Topic: D1 Apocayptic Factor - Level 2 broken
Replies: 50
Views: 6860

Re: D1 Apocayptic Factor - Level 2 broken

You can deal with initial room like this: https://www.sendspace.com/filegroup/93LvGrrqJU984yNhpNXIWg but it requires some luck, and you are still sure to run out of energy later... I don't think Obsidian is intended for cold-start, in fact you are nearly always short on ammo after level 7 if you do ...
by AlexanderBorisov
Thu Jul 27, 2017 5:16 pm
Forum: Descent Single Player
Topic: Top three to five custom missions
Replies: 34
Views: 5292

Re: Top three to five custom missions

Regarding D2 Lost Levels, I tried and just don't know how to handle smelter 2 robots and modified ITD in first level on Insane with red lasers. Don't think it is possible. However D1 Lost levels is much more balanced, at least I did first 2 levels on Insane without saves. 3-rd again has issues with ...
by AlexanderBorisov
Thu Jul 27, 2017 1:05 pm
Forum: Descent Single Player
Topic: D1 Apocayptic Factor - Level 2 broken
Replies: 50
Views: 6860

Re: D1 Apocayptic Factor - Level 2 broken

1. No unfortunately I didn't. But if someone knows XL missions worth playing (meaning - very different or better experience in some aspect than non XL missions), I can try. For now I don't have new interesting Descent missions to play under my conditions. 3C. Yes, I consider it a design flaw regardi...
by AlexanderBorisov
Thu Jul 27, 2017 7:54 am
Forum: Descent Single Player
Topic: D1 Apocayptic Factor - Level 2 broken
Replies: 50
Views: 6860

Re: D1 Apocayptic Factor - Level 2 broken

To kakhome1 1&2. Same for me, I just did not noticed those minor differences between rebirth and DOS, however was impressed by rebirth advantages. But I still don't accept DX-XL, because it alters the gameplay seriously in default mode, as far as I remember it has some "nostalgia" or &...
by AlexanderBorisov
Thu Jul 27, 2017 5:30 am
Forum: Descent Single Player
Topic: D1 Apocayptic Factor - Level 2 broken
Replies: 50
Views: 6860

Re: D1 Apocayptic Factor - Level 2 broken

It seems that I did not noticed about explosions appearing from behind in Rebirth. True, I just switch my attention to everything else when the robot explodes,or even hide behind the corner to avoid being hit by return fire, so "not looking too hard", exactly. I use high resolution with Te...
by AlexanderBorisov
Wed Jul 26, 2017 5:51 pm
Forum: Descent Single Player
Topic: D1 Apocayptic Factor - Level 2 broken
Replies: 50
Views: 6860

Re: D1 Apocayptic Factor - Level 2 broken

1. By better graphics in Rebirth I meant better appearance, i.e higher resolution, smoother textures (with appropriate settings), things like this. Sorry if I said it in the wrong way. 2. About DOS version vs Rebirth - are you guys serious that DOS version can be better in something? With it's 640x4...
by AlexanderBorisov
Tue Jul 25, 2017 3:19 pm
Forum: Descent Single Player
Topic: Top three to five custom missions
Replies: 34
Views: 5292

Re: Top three to five custom missions

As for me, I enjoyed most the missions which I was able to do on Insane difficulty without save scumming. Those are (except for stock campaigns in D1 and D2) - Vertigo, Obsidian, TEW, Vignettes is also good although I only did 5 levels. Also can add AF, but this definitely requires a bit of save-scu...
by AlexanderBorisov
Tue Jul 25, 2017 3:01 pm
Forum: Descent Single Player
Topic: D1 Apocayptic Factor - Level 2 broken
Replies: 50
Views: 6860

Re: D1 Apocayptic Factor - Level 2 broken

Try using Rebirth instead of DOS version. It has better graphics anyway, and some bugs fixed (from what I remember - homing missiles turn rate + mouse sensitivity bug that in my case rendered the game unplayable with the mouse). If it still does not work, you can report the bug to Rebirth developers...
by AlexanderBorisov
Tue Jul 25, 2017 6:53 am
Forum: Descent Single Player
Topic: Apocalyptic Factor single player
Replies: 8
Views: 1545

Re: Apocalyptic Factor single player

I did AF single player on Insane, it was a great fun in beating robot hordes. But I was not able to do it without saves and deaths inside each level like I did stock campaigns in D1, D2. Because there are a lot of difficult to solve traps, rocket mechs and many levels take more than an hour to compl...
by AlexanderBorisov
Mon Jun 26, 2017 4:58 pm
Forum: Descent Single Player
Topic: Impressions on Obsidian campaign on insane no-death no-save.
Replies: 9
Views: 2545

Re: Impressions on Obsidian campaign on insane no-death no-save.

*Cough* I would recommend Descent Vignettes. *Cough* Well I tried it some time ago (Insane no save no death as usual), did 5 levels as far as I remember, yes it was fun, level design awesome, but one annoying thing - often it was very hard to get to the energy center without running out of energy, ...
by AlexanderBorisov
Fri May 26, 2017 4:55 am
Forum: Descent Single Player
Topic: Ok, Descent 2 is officially easier than 1 on Ace.
Replies: 34
Views: 6841

Re: Ok, Descent 2 is officially easier than 1 on Ace.

Decided to post my (new) successful run of L16 here, this time without annoying fuck-ups. Otherwise I will be to lazy to replay it later. I forget the levels too quickly. https://www.sendspace.com/file/ef9a88 Still was not very easy for me, needed around 10 attempts to record this. BTW maybe we need...
by AlexanderBorisov
Tue May 23, 2017 5:21 am
Forum: Descent Single Player
Topic: Ok, Descent 2 is officially easier than 1 on Ace.
Replies: 34
Views: 6841

Re: Ok, Descent 2 is officially easier than 1 on Ace.

At last did L21, it seems to be the hardest one of D2. Comparable with D1 L19, L11, maybe even harder The run was not perfect, some waste of time + stupid mistakes at the end as usual but I survived. Seems this is the only viable strategy to complete it, I borrowed much from Calmarius run (although ...
by AlexanderBorisov
Mon May 22, 2017 2:17 pm
Forum: Descent Single Player
Topic: Ok, Descent 2 is officially easier than 1 on Ace.
Replies: 34
Views: 6841

Re: Ok, Descent 2 is officially easier than 1 on Ace.

Did level 22 of D2, one of the hard ones, a demo here : https://www.sendspace.com/file/9nfxh1 not very lucky run, every robot behaved in wrong way, too many spawns, did many mistakes etc, but still I did it, killing 100% robots even in difficult traps. well, have to agree it is easier than D1 L11 an...
by AlexanderBorisov
Sat May 20, 2017 2:12 pm
Forum: Descent Single Player
Topic: Ok, Descent 2 is officially easier than 1 on Ace.
Replies: 34
Views: 6841

Re: Ok, Descent 2 is officially easier than 1 on Ace.

At last i played this level myself, and did it (without skipping anything)! It required maybe 20 attempts and I finished with 1 HP, lost most at the end (which I did not learned) and on the boss + some stupid mistakes of course, because it was the first time I got to the yellow key. I can say, with ...
by AlexanderBorisov
Sat May 20, 2017 6:07 am
Forum: Descent Single Player
Topic: Hotshot Deathless Speedruns
Replies: 12
Views: 2710

Re: Hotshot Deathless Speedruns

Very cool! Also hoping to see some more insane-max speedruns from you!
by AlexanderBorisov
Sat May 20, 2017 6:04 am
Forum: Descent Level Spotlight
Topic: Sirius help! - Apocalyptic Factor level 14
Replies: 14
Views: 10563

Re: Sirius help! - Apocalyptic Factor level 14

At last I found the entrance to secret area in L15, but only with the level editor.The wall in the room below the long corridor is opened with fly through trigger near the wall opposing to this corridor exit. There are many non-obvious puzzles in that secret area, especially when you have to fire 2 ...
by AlexanderBorisov
Thu May 18, 2017 10:30 am
Forum: Descent Single Player
Topic: Ok, Descent 2 is officially easier than 1 on Ace.
Replies: 34
Views: 6841

Re: Ok, Descent 2 is officially easier than 1 on Ace.

I asked about your port, because I noticed 2 things in the video : a) homers seemed a little bit easier to dodge than in rebirth b) robots seemed more agressive and easier to lure, but again not much, probably this is just different RNG. I remember having more difficulties with tower - like room and...
by AlexanderBorisov
Thu May 18, 2017 5:22 am
Forum: Descent Single Player
Topic: Ok, Descent 2 is officially easier than 1 on Ace.
Replies: 34
Views: 6841

Re: Ok, Descent 2 is officially easier than 1 on Ace.

Yeah, it was level 16. I did another run to record it. Slightly messy but it worked... Well it is stunning run! Different level of play compared to all youtube videos I've seen including Calmarius vids. Probably because you are a multiplayer pro... Also you seem to know the level like you designed ...
by AlexanderBorisov
Wed May 17, 2017 1:30 pm
Forum: Descent Single Player
Topic: Impressions on Obsidian campaign on insane no-death no-save.
Replies: 9
Views: 2545

Re: Impressions on Obsidian campaign on insane no-death no-save.

AF was actually intentionally harder since the original plan was for a co-op oriented set - when you have people working together some of the nastier traps aren't quite so nasty. That was why all the levels have multiple start doors. The briefing was the one concession to single-player, though we (...
by AlexanderBorisov
Wed May 17, 2017 11:11 am
Forum: Descent Single Player
Topic: Ok, Descent 2 is officially easier than 1 on Ace.
Replies: 34
Views: 6841

Re: Ok, Descent 2 is officially easier than 1 on Ace.

I just managed to do it on the second attempt :-o Should have been recording though, I guess I can give that a shot later. The area he skipped is not as hard as it may look - the Seeker and Sidearms are probably the biggest threat that won't come to get you, and the Seeker can be dropped from long ...
by AlexanderBorisov
Tue May 16, 2017 5:50 am
Forum: Descent Single Player
Topic: Ok, Descent 2 is officially easier than 1 on Ace.
Replies: 34
Views: 6841

Re: Ok, Descent 2 is officially easier than 1 on Ace.

Well it might not be 100% kills, but if he managed to do what he did, he shouldn't have any problems with getting 100% kills either. His run is great, but he skipped the most dangerous part of the level (where you die 9 out of 10), using cloaking device. And even this way, the level is incredibly h...
by AlexanderBorisov
Thu May 11, 2017 3:47 pm
Forum: Descent Level Spotlight
Topic: Sirius help! - Apocalyptic Factor level 14
Replies: 14
Views: 10563

Re: Sirius help! - Apocalyptic Factor level 14

Well I tried to find entrance to secret area from the last (very old) save but did not succeeded. First, entry door from the long corridor was already locked. Even after I opened it from the other side with ASTRAL cheat, the door in the room below was closed, maybe it was opened-once from some fly-t...
by AlexanderBorisov
Thu May 11, 2017 11:57 am
Forum: Descent Single Player
Topic: Impressions on Obsidian campaign on insane no-death no-save.
Replies: 9
Views: 2545

Re: Impressions on Obsidian campaign on insane no-death no-save.

Well I rank Obsidian campaign next to Vertigo and TEW (although TEW is much more mature of course), I played many other custom campaigns but did not found anything close in quality to those three, nearly all of them have level design issues (too simple, tunnel shooter style, or overly symmetric), an...
by AlexanderBorisov
Tue May 09, 2017 2:42 pm
Forum: Descent Single Player
Topic: Impressions on Obsidian campaign on insane no-death no-save.
Replies: 9
Views: 2545

Impressions on Obsidian campaign on insane no-death no-save.

Well at last I finished this. Heard a lot about difficulty of Obsidian, and decided to play it no-save no-death on insane difficulty. It appeared not that difficult. Only case when I decided to save is before L14 boss, I tried to practice it, and only managed to kill it after 30-40 attempts (1.5 hou...
by AlexanderBorisov
Tue May 09, 2017 3:58 am
Forum: Descent Level Spotlight
Topic: Sirius help! - Apocalyptic Factor level 14
Replies: 14
Views: 10563

Re: Sirius help! - Apocalyptic Factor level 14

Does anybody know how to get to the big secret area in L15 of AF? The time I did the campaign, I was not able to find it... BTW I don't understand complaints about L12 AF boss, 3 invuln and cloaks are more than enough to kill it on insane, if you add a volley of omega with each shaker or mega launch...
by AlexanderBorisov
Thu May 04, 2017 6:07 pm
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 456055

Re: Impressions on D1 Insane, cold start, no-death, 100%

?????????????????? it's possible to get to level 8 without being blinded and dead and still with a positive impression? Oh I get it... AF I doubt. I play on ace and insane normally but I've never managed to finish level 2 of that set outside of co-op, even on Rookie. Too many homing missiles withou...
by AlexanderBorisov
Wed May 03, 2017 4:28 pm
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 456055

Re: Impressions on D1 Insane, cold start, no-death, 100%

Ok, I made it right to the exit sequence, but there's one thing left I forgot to account for, and that came back to bite me. The supervisor robots. One of them releases 3 super hulks, and I did myself in trying to Mega them from point-blank, silly me. No idea how to take care of those guys, seeing ...
by AlexanderBorisov
Tue May 02, 2017 3:38 pm
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 456055

Re: Impressions on D1 Insane, cold start, no-death, 100%

Current impressions of Obsidian on insane no-save no-death are good. Now completed level 8. No overly difficult levels, interesting gameplay, balanced robots and their placement (small robot size is a bit annoying however, you kill most robots before you see them), first 2 bosses are not too bad. On...
by AlexanderBorisov
Mon May 01, 2017 4:08 am
Forum: Descent Single Player
Topic: Obsidian bug
Replies: 5
Views: 1274

Re: Obsidian bug

Early versions of the 'bot use plasma, later versions use the missiles. Do you mean later version of Obsidian, if so where can I get it? Or it will fire missiles in the later levels? I am at level 6, where there is already a plasma driller, so this weevil looks too easy in comparison, so I thought ...
by AlexanderBorisov
Sun Apr 30, 2017 5:18 pm
Forum: Descent Single Player
Topic: Obsidian bug
Replies: 5
Views: 1274

Obsidian bug

Does anyone know why weevils shoot just two plasma balls in Obsidian (under rebirth 0.58.1), instead of smart missiles they are supposed to fire? Is it a bug? I am using obsidian from DMDB. Everything else is ok. Well in fact I did not tried other rebirth versions but in DOS version it is the same. ...
by AlexanderBorisov
Sun Apr 30, 2017 1:49 pm
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 456055

Re: Impressions on D1 Insane, cold start, no-death, 100%

The late-game Obsidian bosses shouldn't be a problem if you know what to do... and if you're trying for an insane no-death run, obviously you will. Unfortunately I go for no-death... Now I am at level 6, at least I was able to kill the boss without saves once (from the 3-rd try) and the level itsel...
by AlexanderBorisov
Thu Apr 27, 2017 11:41 am
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 456055

Re: Impressions on D1 Insane, cold start, no-death, 100%

Well, level S3 is indeed tough as ★■◆●. Very luck based too, not to mention it's really hard to avoid triggering the matcens in the upper area. When I beat it I expect things to start getting easier again with the last three levels. But while after playing the first 2 levels of D2 and loving the ex...
by AlexanderBorisov
Tue Apr 25, 2017 4:37 pm
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 456055

Re: Impressions on D1 Insane, cold start, no-death, 100%

Opposite for me, kinda. I've never managed to get past a certain point in D1 on insane but I finished D2 relatively easily on the same. Cold start? For real? I would love to see a demo of L21. I can't seem to find a reasonable path through that one (and I've forgotten what all the triggers do over ...
by AlexanderBorisov
Tue Apr 25, 2017 10:03 am
Forum: Descent Single Player
Topic: Ok, Descent 2 is officially easier than 1 on Ace.
Replies: 34
Views: 6841

Re: Ok, Descent 2 is officially easier than 1 on Ace.

I don't agree completely. Not sure about Ace, i play on Insane... Also it depends on how you play. For example D1 is very doable cold start no death no saves 100% kills on insane, but did anyone did it in D2? 100% kills from cold start on D2 level 16 please! I've seen no videos of this... Consider L...
by AlexanderBorisov
Mon Apr 24, 2017 5:32 am
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 456055

Re: Impressions on D1 Insane, cold start, no-death, 100%

To me D1 seemed much easier than D2... I agree. I can cold start all of D1 on insane, but I can't get past level 21 in Counterstrike, even on Ace. Then again, D2 is full of shitty bots and novelty weapons, so I don't feel too bad about that. I remember that I did last levels in Descent 2 without sa...
by AlexanderBorisov
Sat Apr 22, 2017 10:12 pm
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 456055

Re: Impressions on D1 Insane, cold start, no-death, 100%

I decided also to post my walkthrough of level 23 insane cold start no-save no death killing all robots (well all except 2 cloaked lifters in a secret area; I was too lazy to return and hunt them). Just in case if someone is interested. Probably someone will comment on my flying style? This was not ...
by AlexanderBorisov
Sat Apr 22, 2017 6:42 am
Forum: Descent Single Player
Topic: Is Vertigo superior to Counterstrike?
Replies: 21
Views: 4795

Re: Is Vertigo superior to Counterstrike?

Vertigo was more interesting in all aspects, better and easier to memorize level geometry, no long, boring and frustrating levels like L12 in counterstrike, more interesting robots (my favorites are MAX, and sniper ng, definitely encourage you to think how to approach them), adequate difficulty (I p...
by AlexanderBorisov
Fri Apr 21, 2017 3:44 pm
Forum: Descent Single Player
Topic: Impressions on Descent: Insane, cold start, no-death, 100%
Replies: 298
Views: 456055

Re: Impressions on D1 Insane, cold start, no-death, 100%

Several months ago, I too started to play D1 and D2 in no-save mode on insane (no coldstarts but without using missiles from prev levels), first I managed to do it with Vertigo (in D1 and D2 I was struggling with many levels, still had to use one or 2 save points per level); then I gained skills and...