Visually and functionally better.
Loads of nice features like how many enemies and shields are left in the level.
Just have to get my banking set properly on the old Sidewinder Precision Pro 2.
![Smile :)](./images/smilies/icon_smile.gif)
Moderators: Grendel, Aus-RED-5
Yes indeed.SirWinner wrote:Someone has spent a lot of time in the Descent 2 code.
If you haven't done so already?SirWinner wrote:Just have to get my banking set properly on the old Sidewinder Precision Pro 2.
OMG! Finally someone who does not say "This isn't Descent anymore"!SirWinner wrote:Visually and functionally better.
I have been doing some profiling on it recently, and could improve the code a bit. Getting it much further would require quite some effort though (which I should probably rather spend on digging into the Unreal 3 SDK). If I ever find the time, I'll probably be the one to build a Descent 4 like program, or TC.Foil wrote:Been playing some extra D2X-XL, myself. Very, very smooth now.