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Does Descent 3 models use materials?

Posted: Wed Jan 07, 2004 1:48 pm
by []V[]essenjah
Hey, I was wondering if Descent 3 models use materials? I noticed that once when I managed to get a ship converted a while back, I didn't have any a textures on it but it showed up as partially see-through and was very bright. It appeared very ghost-like. It looked cool though. This happened by accident before I even really knew how to use materials when I was first getting into 3D modeling. The only possible solution I can think of, is that Descent 3 must use materials like other games and I must have had one big material on it by accident that was partially see-through and had the specular light turned waaaaaay up. Anway, if Descent 3 does support this, I might have a new trick up my sleave. Anyone know for sure?