another Descent replacement? thoughts? will it get published

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CritterB
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another Descent replacement? thoughts? will it get published

Post by CritterB »

Here's one I found today. They have a movie you can watch on their website that reminds me of hoard. Seems they still need a publisher so I'll cross my fingers. It seems it might have potential, and hopefully it will be moddable so someone here could go to town with it.

http://www.glider-game.com/
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Pun
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Post by Pun »

That looks promising...
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Grendel
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Post by Grendel »

Looks like an ever so slightly beefed up D3 engine :)
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[]V[]essenjah
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Post by []V[]essenjah »

What the.... the girl on their website banner looks like a girl I used to date... creepy...
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woodchip
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Post by woodchip »

Glad to see when you fly into something you explode.
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Sirius
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Post by Sirius »

Could have promise. Would like it better if they could spell. :/
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Jeff250
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Post by Jeff250 »

But what if there's no trichording? Are we all going to piss our pants again? :P

Gameplay looks like a lot of fun, but, unfortunately, its graphics look quite outdated, and that means a lot in today's world. :oops:
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Liquid Fire
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Post by Liquid Fire »

Looks like a simplified descent-ish game in which you may only play hoard. I see the engine supports water and reflections, though. And why do the pilots in the video refuse to slide, except when indoors? Although I do like how they called it an "innovative flight shooter".
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Kyouryuu
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Post by Kyouryuu »

Reminds me a bit of the ill-fated Echelon, only with indoor areas.
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Xamindar
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Post by Xamindar »

looks interesting, too bad their site totaly blows. It only shows on like 25% of my screen, doesn't scale very well.
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MehYam
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Post by MehYam »

Looks fun to me.

Actually, this brings up an interesting solution to trying to balance large outdoor and confined indoor regions: make ships take major damage when they smack into stuff, and you can crank up the speed while keeping things sane indoors. Outdoor areas would be pretty exciting if you could fly them insanely fast, it would add a different play style to the 'typical' D1/2/3 thing. Also, I wonder if the outdoor areas have a similar ceiling to D3.

You guys should try to get a playable demo from these people. The Descent crowd is the perfect set of play testers for this company.
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kurupt
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Post by kurupt »

you dated a cgi chick?

as for the game, it looks like a gamecube game gone awry.
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Buef
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Post by Buef »

Id give it a shot, looks ok, trailer had too many 3rd person shots, as long as its a 100% FPS i'm in...
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Liquid Fire
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Post by Liquid Fire »

I want to post on their boards, but it's german. I need some advice from someone who visits foreign boards. Is it customary to just speak your native language or run it through the google translator?
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Floyd
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Post by Floyd »

since the site is bi-lingual, you should be just fine using english.
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Mobius
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Post by Mobius »

Quote:

"REVOGAMES
we hate fun"

OMG. That's a bit sad isn't it?

The engine doesn't look that exciting to me. The colours are far too in-your-face, and the detail level seems low compared to modern games.

I'm not saying it mightn't be a great game - but it definitely isn't publishable looking like it does right now.
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Duper
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Post by Duper »

Kyouryuu wrote:Reminds me a bit of the ill-fated Echelon, only with indoor areas.
X2
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Liquid Fire
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Post by Liquid Fire »

glider forums wrote:Currently we're finishing glider. Glider will deliverie in "german" sotres around august. A demo and the world wide release date will be announced soon.
Doesn't seem ill-fated to me.
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