Uhm... your point is somewhat blurry there.
I should note however that people on the DBB don't REGULARLY run people off the boards because they don't like them. You don't have to worry about that, or at least, there would be plenty of warning signs.
What happened to Diedel happened because ...
Search found 146 matches
- Sat Mar 03, 2007 12:35 am
- Forum: D2X-XL
- Topic: Thanks Diedel
- Replies: 16
- Views: 7197
Thanks Diedel
Ill say this much, and its prolly too much,
with any luck its not my last post,
Sorry bout this book of a post, but hey, its almost been a year, hopefully I can get a couple paragraphs of levity, if not, oh well.
Abit of History
Years ago, During the D2 time D3 upcoming everybodys runnin out to get ...
with any luck its not my last post,
Sorry bout this book of a post, but hey, its almost been a year, hopefully I can get a couple paragraphs of levity, if not, oh well.
Abit of History
Years ago, During the D2 time D3 upcoming everybodys runnin out to get ...
- Fri Mar 02, 2007 12:34 pm
- Forum: Tech Forum
- Topic: Flash outlines
- Replies: 3
- Views: 1033
- Wed Feb 28, 2007 11:41 pm
- Forum: Tech Forum
- Topic: Flash outlines
- Replies: 3
- Views: 1033
Flash outlines
Can anyone tell me why Im getting a border around my flash objects on webpages. I got the click of death abit back and jus got a new HD and reformatted etc..
every since they have an outline border round them, and seem to figure out what to change to get rid of it..
:? thanks
oops, guess i Shoulda ...
every since they have an outline border round them, and seem to figure out what to change to get rid of it..
:? thanks
oops, guess i Shoulda ...
- Tue Feb 27, 2007 7:18 pm
- Forum: PTMC Cafe
- Topic: Are you a real gamer?
- Replies: 34
- Views: 8359
- Thu Feb 22, 2007 12:47 pm
- Forum: D2X-XL
- Topic: D2X-XL Q&A
- Replies: 356
- Views: 245538
Hey Diedel
If I make a hostage model, could that be possible in D2X-XL?
also,may not be appropraite for this thread but kinda of applys to D2X-XL,(opinions welcome), and this might be a goofy idea, call me weird :P but I had the notion to make a male and female hostage, same outfit pretty much same ...
If I make a hostage model, could that be possible in D2X-XL?
also,may not be appropraite for this thread but kinda of applys to D2X-XL,(opinions welcome), and this might be a goofy idea, call me weird :P but I had the notion to make a male and female hostage, same outfit pretty much same ...
- Fri Feb 16, 2007 12:22 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Thu Feb 15, 2007 8:08 pm
- Forum: PTMC Gallery
- Topic: New Missiles
- Replies: 25
- Views: 5590
- Thu Feb 15, 2007 4:47 pm
- Forum: PTMC Gallery
- Topic: New Missiles
- Replies: 25
- Views: 5590
- Wed Feb 14, 2007 12:42 pm
- Forum: PTMC Gallery
- Topic: New Fusion Hulk - WIP
- Replies: 64
- Views: 31967
I love that model, sweet work Ferno
Only one thought came to mind as possibilitys,, but dont get me wrong I love it as is.. drools :)
If following an electrical/unknown energy theme, you may add lil single solinoid boxes on the 2 shoulder and 2 elbow (kinda like nitrogen pacs) pacs.
if following a ...
Only one thought came to mind as possibilitys,, but dont get me wrong I love it as is.. drools :)
If following an electrical/unknown energy theme, you may add lil single solinoid boxes on the 2 shoulder and 2 elbow (kinda like nitrogen pacs) pacs.
if following a ...
- Wed Feb 14, 2007 12:32 am
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Thu Feb 08, 2007 11:37 pm
- Forum: D2X-XL
- Topic: D2X-XL Q&A
- Replies: 356
- Views: 245538
- Wed Feb 07, 2007 9:44 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Wed Feb 07, 2007 9:38 pm
- Forum: D2X-XL
- Topic: Hires robot models
- Replies: 37
- Views: 14075
- Mon Jan 29, 2007 8:29 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Mon Jan 29, 2007 8:04 pm
- Forum: PTMC Gallery
- Topic: New Fusion Hulk - WIP
- Replies: 64
- Views: 31967
- Sun Jan 28, 2007 12:56 am
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
hmmm Aus you do have a point ,definatly, I aught to change the site to reflect that, (among many other things, :roll: )
my bad on this vulcan ammo,, I called it a ammorack, as it seems it should be vammo.oof or whatever Diedel makes it.Ill need to shoot another up to the server (or maybe it can jus ...
my bad on this vulcan ammo,, I called it a ammorack, as it seems it should be vammo.oof or whatever Diedel makes it.Ill need to shoot another up to the server (or maybe it can jus ...
- Sat Jan 27, 2007 11:49 pm
- Forum: PTMC Gallery
- Topic: .. I just can't let go.. Here's some D4 work
- Replies: 6
- Views: 2107
- Sat Jan 27, 2007 11:42 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
no prob d3jake ,its an ol copy of maxr3 ive had for some time, coincidently, on Descent3 website they have an exporter plugin for r3 and r4 to export d3 models,, changes them to p3d then oof editor picks them up and further converts them to oof.
here's an ammorack, although it doesnt work in game ...
here's an ammorack, although it doesnt work in game ...
- Sat Jan 27, 2007 2:38 am
- Forum: PTMC Gallery
- Topic: New 3d Character
- Replies: 164
- Views: 41793
- Sat Jan 27, 2007 2:35 am
- Forum: PTMC Gallery
- Topic: New Fusion Hulk - WIP
- Replies: 64
- Views: 31967
- Sat Jan 27, 2007 2:30 am
- Forum: D2X-XL
- Topic: Hires robot models
- Replies: 37
- Views: 14075
- Sat Jan 27, 2007 2:18 am
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Sat Jan 27, 2007 2:11 am
- Forum: D2X-XL
- Topic: New D2X-XL forum moderator
- Replies: 9
- Views: 4875
- Tue Jan 23, 2007 7:55 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Sun Jan 21, 2007 10:24 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
thanks for the comments fellas,its all in interpretation and perception for sure,, the vulcan and the plasma have the same body, except the clamps on top, I figured Id leave the brick part (i know what you mean) for the vulcan, and take this body one step further so the comparison wasnt so apparent ...
- Sun Jan 21, 2007 8:28 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Wed Jan 17, 2007 5:16 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Tue Jan 16, 2007 12:41 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Sun Jan 14, 2007 5:18 am
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Fri Jan 12, 2007 6:37 am
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Thu Jan 11, 2007 12:04 am
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
gotcha on the sub model barrels Diedel abate these are connected but not separated.Here's what I got so far. Got a few more detail things to do to it.Plus make the pivot to correctly spin it.but time for bed i guess.Give this one a run ,see what you all think ,here's render of it.
http://upload5 ...
http://upload5 ...
- Tue Jan 09, 2007 12:26 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Mon Jan 08, 2007 10:26 pm
- Forum: D2X-XL
- Topic: Hires robot models
- Replies: 37
- Views: 14075
- Mon Jan 08, 2007 10:01 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Mon Jan 08, 2007 5:02 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Mon Jan 08, 2007 12:53 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
Umm ... I don't know what you mean. Each model can be provided separately, one by one. You can mix old-style 2D (sprite) and new 3D (polymodel) gun powerup representations. The guns are managed independantly from each other in the program. There is nothing like a general 'gun powerup class' that ...
- Sun Jan 07, 2007 10:24 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
If Im on the right page with ya, thats a good deal, so maybe I just need the names for the oofs? thanks manShadowfury333 wrote:I don't see why it would be as important. Don't forget, the primary weapons are exclusively powerups, though I suppose that you could try remodeling the shots, It doesn't seem as important.
- Sun Jan 07, 2007 9:24 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161
- Fri Jan 05, 2007 8:19 pm
- Forum: D2X-XL
- Topic: Afterburner Project - by DizzyRox
- Replies: 375
- Views: 128161

