Since its been so long and I never got too far, I'll introduce it.
The mods goal is to add many new ships to the game, to make the game more exciting. It isn't a super large mod, but should be fun for a little bit.
Here are the current additional ships:
Code: Select all
-\"Mercenary Pyro\"
-Graphically a Black Pyro-GL, seen on levels 4 and 15 of the campaign.
-It is about as fast as a phoenix, or at least has less drag and such.
-The weapons are majorly overhauled
-Mass Driver fires two shots instead of one. Better for MD fights
-Fires four fusion blobs, and uses 10 energy per fire.
-Sprays four streams of napalm.
-Most missiles, excluding the Guided, Mega, Black Shark, and Smart fire in duals.
-Other TBA changes to weaponry
-Has very poor shields, can only take half the punishment of a normal Pyro-GL
-\"Starhawk\"
-Never seen in the game, but was to be added: a fighter for the CED
-It has less shields than a Phoenix, can take 3/4th of the beating a Pyro-GL can.
-Many energy weapons fire rapid fire single shots from its central cannon. If you pick up super lasers, they fire two shots rapid fire.
-It is faster than a phoenix, but parallels the phoenix in other factors such as turn speed.
-Although it has little room for larger missiles, such as Megas or Black Sharks, it can hold many small rockets, such as Concussion or Homing Missiles.
-It can fire two missiles very fast, but then has a longer delay time before firing any other missiles.
Level 1 (Red - 6 dmg) and Level 6 (White 10.5 dmg)
Level 2 (Blue - 6.75 dmg) and Level 5 (Yellow - 9 dmg)
Level 3 (Purple - 7.75 dmg) and Level 4 (Green - 8.25 dmg)
The laser sets are designed so if you start out with weak lasers, you get very stong lasers: the Level 1 lasers are weak but get boosted 4.5 dmg, while the Level 3 lasers are strong but only get a .5 dmg boost.
Currently, the ships use the following:
Pyro-GL: Blue(2) / Yellow(5)
Phoenix: Red(1) / White(6)
Magnum-AHT: Purple(3) / Green(4)
Black Pyro: Blue(2) / Yellow(5)
Mercenary Pyro: Red(1) / White(6)
Starhawk: Purple(3) / Green(4)
Hood: Purple(3) / Green(4)
Here are the current screenshots, I hope to add logos and team colors to the ships that don't have them later.
I don't know the release, it would be sped up if someone could help me with this:
http://descentbb.net/viewtopic.php?t=13360
I hope to finish code though in a week or two
The bad thing is to play this you can't play on servers not using it while the mod is installed, so I'll host a dedicated server or two for it upon release.
Please tell me your opinions