![Smile :)](./images/smilies/icon_smile.gif)
But straight to the point: Using the editor I opened descent.pig, the file which contains the texture palettes. What did I see? The textures mostly unused in the original game are a 100 times better than the ones in D2? How could Parallax let so much of such awesome material go to waste, I really don't get it. These textures rule!